Epic AI MegaJam · Nov 12–15

Jamming in Unreal? Glitchless is free until judging ends.

50,000 play sessions a month, room for your team of five and 90 days of data. Use code MEGAJAM26 until January 31, 2027.

Glitchy, the Glitchless robot, jumps with a trophy in confetti

Four days is no time to chase a stutter.

  • See why your build stutters

    Every hitch comes with its cause: shader and pipeline compiles, garbage collection, level streaming.

  • Playtesters press F8

    They send a note and a screenshot. Your agent reads it with the session behind it.

  • Show your work for Glass Box

    Share a read-only board pinned to jam week in your dev log.

Set it up before the kickoff.

  1. By Nov 11

    Sign up with code MEGAJAM26.

  2. Then

    Add the Unreal plugin and turn on Send in Development builds.

  3. When you submit

    Declare Glitchless as a tool you set up before the jam.

The jam tier ends January 31, 2027, 23:59 UTC. Your workspace goes back to the Free plan's limits and nothing is deleted. Glitchless isn't affiliated with Epic Games; Unreal Engine is a trademark of Epic Games.

Your agent can set it up.

Paste one prompt. It adds the plugin and builds a dashboard for your game.