Free
5,000 play sessions a month
- Every dashboard and finding
- MCP server and WebMCP tools
- Playtest bots
Pay for play sessions, not seats. A play session is one sitting, from opening your game to closing it.
5,000 play sessions a month
25,000 play sessions a month
250,000 play sessions a month
Unlimited, on your own server
Going over? Extra sessions are $1 per 1,000, or set a cap and Glitchless stops counting there.
One sitting, from opening your game to closing it. Autoplay bot runs don't count.
On Indie and Studio, spike protection keeps a sudden rush from turning into a surprise bill. Once a month's overage reaches your plan's own price ($19 or $99), counting pauses and you get an email. It starts again when you choose to keep counting or set a cap, so no bill passes double your plan without your yes.
No. The SDK does about 30 ns of work a frame and sends one small gzipped request every 15 seconds.
By default, nothing that identifies them: no player IDs, no device fingerprints and no positions. You can turn on full mode for heatmaps and replays.
Yes. Point the SDK at your cloud project's intake address and token. Nothing else in your game changes.
Free for 5,000 play sessions a month.